Great, awesome track.
An awesome round and fine work here
Now we can be vuvu heros!
may Blur studio do a 3d intro about this?
Awesome freakwork ^^
Awesome GOW twist
You know its nearlly the same that the original game, just a combo infinite buttonsmash with some message bague behind scenes.
Awesome exersice guys.
Modern Old its the freaking same, only graphics and clock timming have evolved.
Now you know we would love to see much more modern comparassions.
It would be freking fun to see how yo translate other nowaday's gameplays.
Thank you :)
Was not that hard, oviuslly the best atributes where speed and digging but surelly some people spend it all in gunsmith or dextrecity (this last one may be not really usefull) Maybe a more deep logistic could help to make it more triki. maybe the map, the scaner of mineral etc could be developed. 10 days look like short time when you are even availabe to bouild your own food.
Cool but ok
The atmosphear was cool a cool twist for this kind of rythm games.
But the actions done into the obstacles seamed quite simple
stepping on slapping : / tht's not dark enought for me i think.
I find cool the integration of beat mark point (spotlight), but when no guide the reference silouetes maybe are not that clear, morover if they jump or move douring the travel into the spotlight.
This is awesome
Maybe its not the most thrilling game in history. But it could easilly become a classic. I think you got a really original game that whould have been a best seller game in atari times.
I would send the link to microsoft, maybe they would like to include it with windows 8
Maybe black on paledarkgreen could be solved other way.. but i cant think one now...
It has some awesome features
and the nearly invisible inmerion its really 10woth
I liked the music. ^^
Yea maybe some increasingly threat would make it better
But i give ya a 9 for the smooth user experience.
By the way you can propell backways ^^ with break
My, I love it
It justs blows your mind
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